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		Comment on Specular Realms founded. by Anonymous		</title>
		<link>https://specularrealms.com/2020/11/03/hello-world/#comment-23</link>

		<dc:creator><![CDATA[Anonymous]]></dc:creator>
		<pubDate>Thu, 22 Apr 2021 21:28:30 +0000</pubDate>
		<guid isPermaLink="false">https://specularrealms.com/?p=1#comment-23</guid>

					<description><![CDATA[My favorite eagle.]]></description>
			<content:encoded><![CDATA[<p>My favorite eagle.</p>
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		<title>
		Comment on Strangest Things by wunderbaba		</title>
		<link>https://specularrealms.com/2021/04/21/strangest-things/#comment-22</link>

		<dc:creator><![CDATA[wunderbaba]]></dc:creator>
		<pubDate>Thu, 22 Apr 2021 21:15:46 +0000</pubDate>
		<guid isPermaLink="false">https://specularrealms.com/?p=642#comment-22</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://specularrealms.com/2021/04/21/strangest-things/#comment-21&quot;&gt;Finn&lt;/a&gt;.

Hey Finn, yeah I think you&#039;re right! I can remember using GW-BASIC and having to type each command separated by line numbers at intervals of 10 specifically to allow the ability to go back and splice new lines of code in between them. I definitely don&#039;t miss those days! :)]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://specularrealms.com/2021/04/21/strangest-things/#comment-21">Finn</a>.</p>
<p>Hey Finn, yeah I think you&#8217;re right! I can remember using GW-BASIC and having to type each command separated by line numbers at intervals of 10 specifically to allow the ability to go back and splice new lines of code in between them. I definitely don&#8217;t miss those days! 🙂</p>
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		<title>
		Comment on Strangest Things by Finn		</title>
		<link>https://specularrealms.com/2021/04/21/strangest-things/#comment-21</link>

		<dc:creator><![CDATA[Finn]]></dc:creator>
		<pubDate>Thu, 22 Apr 2021 17:57:34 +0000</pubDate>
		<guid isPermaLink="false">https://specularrealms.com/?p=642#comment-21</guid>

					<description><![CDATA[Maybe my memory is wrong, but BASIC with line numbers didn&#039;t have subroutines at all.  And QBASIC didn&#039;t use line numbers - a dramatically different programming experience.]]></description>
			<content:encoded><![CDATA[<p>Maybe my memory is wrong, but BASIC with line numbers didn&#8217;t have subroutines at all.  And QBASIC didn&#8217;t use line numbers &#8211; a dramatically different programming experience.</p>
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		<title>
		Comment on Strangest Things by villeyswi		</title>
		<link>https://specularrealms.com/2021/04/21/strangest-things/#comment-20</link>

		<dc:creator><![CDATA[villeyswi]]></dc:creator>
		<pubDate>Wed, 21 Apr 2021 20:42:01 +0000</pubDate>
		<guid isPermaLink="false">https://specularrealms.com/?p=642#comment-20</guid>

					<description><![CDATA[I recommend QB64 - I couldn&#039;t get mouse interrupt routines working using qb on dosbox.]]></description>
			<content:encoded><![CDATA[<p>I recommend QB64 &#8211; I couldn&#8217;t get mouse interrupt routines working using qb on dosbox.</p>
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